[This post is by Dianne Hackborn and a supporting cast of thousands; Dianne’s fingerprints can be found all over the Android Application Fra...
Beranda » How-to
Showing posts with label How-to. Show all posts
Showing posts with label How-to. Show all posts
Android 3.0 Hardware Acceleration
[This post is by Romain Guy , who likes things on your screen to move fast. —Tim Bray] One of the biggest changes we made to Android for Hon...
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Monday, March 14, 2011
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Android 3.0,
Animation and Graphics,
How-to,
Optimization,
User Interface
Integrating Application with Intents
Written in collaboration with Michael Burton, Mob.ly; Ivan Mitrovic, uLocate; and Josh Garnier, OpenTable. OpenTable, uLocate, and Mob.ly wo...
UI framework changes in Android 1.6
Android 1.6 introduces numerous enhancements and bug fixes in the UI framework. Today, I'd like to highlight three two improvements in ...

Support for additional screen resolutions and densities in Android
You may have heard that one of the key changes introduced in Android 1.6 is support for new screen sizes. This is one of the things that h...
Gestures on Android 1.6
Touch screens are a great way to interact with applications on mobile devices. With a touch screen, users can easily tap, drag, fling, or sl...

Zipalign: an easy optimization
The Android 1.6 SDK includes a tool called zipalign that optimizes the way an application is packaged. Doing this enables Android to intera...

An introduction to Text-To-Speech in Android
We've introduced a new feature in version 1.6 of the Android platform: Text-To-Speech (TTS). Also known as "speech synthesis",...
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